Shift Daily
Description
Every day there is one six-by-six picture, scrambled by four shifts. A shift slides a whole row or column one tile, and the tile that leaves comes back on the other side. Put the picture back. Everyone gets the same board, and the picture shows only when you finish.
A shining tile is home. A dull tile is not. That is the only help, and it is enough: the dull tiles sit on a few lines, and the lines tell you where to look.
01 · Swipe a row left or right. 02 · Swipe a column up or down, or tap a tile and use the arrows. On a keyboard, Shift + arrows. 03 · Lit tiles are home; the counter reads in place 26/36. 04 · Par is four moves (five on Sundays). A search proves every daily can be fixed in exactly that many. 05 · Undo is free but counted. Share a result line that never spoils the picture.
What it does not do
No hints beyond lit tiles. No ads, no accounts, no timer pressure that ends the day. No fail state: every daily ends in the picture.
FAQ
Is par honest? Yes. A bidirectional search checks each daily and the game only shows a par it has reached. Why four moves? We simulated 1,200 scrambles. Par 6–8 is a speedsolver's puzzle; par 4 is one a casual player can see. Made with? Claude as co-founder; code AI-assisted, disclosed on the page. Made for Game Off 2026, theme SHIFT.
Perihelion · by ⦃param⦄ · paramai.studio
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | hivaidee |
| Genre | Puzzle |
| Tags | Casual, Daily, game-off-2026, html5, mobile, Pixel Art, Relaxing, sliding-puzzle |
| AI Disclosure | AI Assisted, Code |



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